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Jan 08 2024 - Paypal packages adjustment
Jan 05 2024 - Launch of Season 7 is closer!
Apr 22-25 2024 - Changelog
Apr 18 2024 - Changelog
01 October 2023 (02:12) by Shaolin - Halloween is here!

Halloween arrived on BlackTalon and some new functionalities came with it! For starters, there will be a chance that a rare or above elite creature, instead of having a normal appearance, will have a pumpkin monster appearance! Upon slaying this pumpkin monster you will be rewarded with Halloween Points and also help on the global count to spawn Stingy Jack, a world wide Halloween boss.

The player can obtain, on a daily basis, a maximum of 500 halloween points, with the possibility of doubling this maximum cap to 1000 upon using the Scary Scroll, that can be obtained through spending halloween tokens (more about that later). This scroll lasts for a total of 7 days and, aside raising the maximum cap of points you can obtain, it will also double the amount of points you get upon slaying the rare and above pumpkin elite monster!

We also added a new special orb (Halloween Orb), that can grant you with Candies and Bars of Chocolate. 

Upon using those, you will be rewarded with Halloween Points, which are NOT part of your daily cap! The auto-orb system will NOT work for this special orb. There's also a command: !halloween, that is used to check your points and the current progress until Stingy Jack's arrival.

Halloween Points are the main currency of this event that you can exchange for special Halloween cosmetics, so grind out!

Halloween Promotion:
● During the event we will be giving Halloween Tokens in all packages. They can be traded to stuffs such as:
 ↳ Blue diamond
 ↳ Scary Scroll
 ↳ Halloween Chocolates/Candies

The promotion is already running and the event ingame will start at server save!

The event will last until 31rd of Octobe

01 September 2023 (17:14) by Shaolin - Season 6 update!

Chaos Unleashed

Chaos is affecting the whole world of Blacktalon, birthing chaos corrupted creatures and raid bosses. Be aware that they are stronger versions of the normal mobs (can stack with elites) and can carry challenging modifiers. Corrupted monsters will reward you with increased experience and loot.



Creatures (monsters and players) can carry chaos modifiers which have various effects, some examples of them are:

The modifiers have different values for players, you can check them using your compass

Chaos Compass

Every day, two respawns of every continent (some continents are divided by 2 parts) will be corrupted by the chaos. Making so every time a monster respawn it will have a chance to become corrupted. Every time you kill a corrupted monster from that, you will receive 1 chaos essence. Depending on the continent, you will have a limit of how much you can collect.
For example: In mainland lower you can only collect up to 200 essences daily, but in mainland high you can collect up to 400. Reaching the limit in a lower level area does not block you to obtain essences from a higher area

You can check your current limit and the monsters corrupted with your Chaos Compass


Corrupted dungeons will spawn chaos monsters of the level you selected on your compass. It will give increased experience and by killing the boss you will gain some chaos essence.
There is a daily limit of 6 dungeons that rewards chaos essence. You can still do more than 6 corrupted dungeons daily for increased challenge and experience

Hunting Grounds

As dungeons, it will also spawn chaos monsters of the level you selected on your compass, increasing their experience but also orb chance (and boss drop). You gain Chaos Essence by defeating the boss.

The daily limit for reward is 3 hunting grounds

Tower Arena

Same as other systems, it will spawn chaos monsters of the selected level in your compass, but it will not increase experience and monsters loot, since they don’t give it. Instead it will increase floor loot drop. You gain Chaos Essence after exiting the tower depending on the amount of floors you have completed.

The daily limit for reward is 2 towers (it will count only up to 2 tickets)

Soul Scrolls

You can spend a good amount of chaos essence to corrupt a soul scroll of your preference. It will make them give double the amount of bonus and a random modifier for your character. You can only equip up to 3 corrupted soul scrolls at once


Continent Boss

Continent Bosses are a long dated system in BlackTalon, but due to some issues with it, we decided to do a little rework to make them more accessible to most players. Before, Continent Bosses were only summonable by sacrificing crystal fragments that corresponded to that continent’s boss. Now, all Continent Bosses will automatically spawn in fixed spawn times instead, without the need for players to actively summon it. The previous crystal fragments that were used to summon these, will now grant a personal bonus loot for that boss, keeping in mind that the crystal type will still need to be matched for its corresponding boss. 

Special Furniture

Our furniture system was very lackluster and was in clear need for a rework. Before, each furniture had a few options to choose from, some of them were useless, and needed to be recharged with a toolbox every now and then. Now, furniture is divided into two types: Normal and Premium. 

How they work now:

  • They will give only one bonus (the owner will choose which one)

  • The owner can use it anytime they want (respecting the cooldowns)

  • Others players can use, but the furniture will consume charge by that, which can be recharged with toolboxes

  • Existing toolboxes will no longer work anymore and a new one will be added to BD shop and rare boss drop, exclusively

Normal furniture will have a fixed cooldown of 22 hours regardless of the buff type, and extra copies of the same furniture will not be usable in case you used one before.

Premium furniture has a varied cooldown per buff type and is not limited by the extra copy rule, meaning that you can gather more than one of the same furniture if you wish and still obtain the buff it provides. The buff list was greatly increased and toolboxes are no longer necessary.

Equipment Bag

Equipment bags are now no longer stackable and now have rarities attached to them, which will be dependant on which rarity elite creature it was obtained from. Starting from strange rarity, it will only show 1 item available to grab, up to 5 items at mythic rarity. You can also upgrade the bag's rarity, but it will have an additional Blue Diamond cost to its normal fee.

Currency Storage

We now have a bank interface to deposit common currencies. It can be accessed from anywhere from the Others menu and supports a variety of currencies to be stored, such as gold, blacktalon coins, rarity tokens

and event tokens. 

Supply Stash

Our supply stash also got some love in this update. It is now more responsive and quick, with filters to ease navigation in it. You can now also blacklist a few items from being stowed, if you wish to do so. And lastly, the amount of stacks for each item has been increased. Also, the scroll effect is now permanent, therefore it was removed from the blacktalon coin shop and added to the blue diamond shop

Death Recap

This is a new feature that allows you to see more detailed information about your death. Things like date and hour, which and how many monsters or players you died to and experience loss are available to be seen. You can also see other player's informations if you wish so.

Class Changes

• Thief

  • Increased base health by 20%

  • Increased damage done by poisons from “Imbue Poison” by 25%

  • Increased weapon damage by 20%

  • Spell “Reaper Affliction” now have an area of effect and an instant damage effect

  • Spell “Consumation” have a base chance of 35% to refresh poisons (it can be increased further with spell improvement

  • Fixed an issue where the poison damage wasn’t being properly increased by damage boosts

Skill Tree nodes changed:

  • Poison Specialist: +20% poison damage -> +30% poison damage

  • Blade Expert: Reduced Poison Damage -35% -> -25% // Increased instant spell damage 25% -> 35%

  • Quick Blades: Changed to every weapon hit instead of every hit from off-hand. Also it will be possible to apply the poison from “Imbue Poison” to any creature affected by the AoE

• Bowman

  • Dislocating Spell removed. Added new arena spell:

  • Decoy Dummy: Bowman summons a dummy in the target (or self) location for 4 seconds, the dummy will challenge near creatures and will have maximum health depending of the player

New Class

• Bard

It specializes in support, having decent survivability among all classes. When promoted, it changes its name to Minstrel and gain new spells.

Performance Style

  • Changes between 2 types of performances: soloist (self buffs and increased damage on spells) 

  • orchestra (party member buffs)

Synchronizing mechanics

  • You can synchronize to an ally so that affected spells that the bard or minstrel cast will instead occur around the synchronized ally instead of around you.

To learn more about the new class, access the wiki


Relic Changes

  • Sight of surrenders eye 6% reflect -> 8% critical damage

  • Shadowthorn spikes 7% reflect -> 15% block strike

  • medusa shield 5% reflect -> 3% healing

  • bag with stolen gold 3% reflect -> 150 speed

  • sun mirror 5% reflect -> 13% strike block

  • alptramun's toothbrush 7% reflect -> 12% critical damage

  • Terror impaled 14% damage -> 10% damage

  • ocyakao amulet 16% damage -> 13% damage

  • ishim boots 18% damage -> 15%  damage

  • Ornate mace 10% damage -> 15% damage

  • Brainstealer Brain -> new bonus: 15% attack speed


  • Redistributed HP/MP% values of grade 3 and 4 of dungeons (only normal dungeons) to Continental Bosses of the same continent

  • Reduced by half the amount needed of collected nodes for “Master of None” milestone

Donation Packages

Changed donation packages, remove almost all items gained in the packages. Now you will only receive the points and blue diamonds (with values greatly increased)

Blue Diamond Shop



  • Foxmouse mount: 3 bd


  • Lightning and Magma Wings: 5 bd => 3 bd



  • supply stash remote access: 2 bd (one time buy)

  • continental shard: 100x = 1 bd / 600x = 5 bd

  • tower ticket: 1x = 2 bd

  • vip chest: 2x = 1 bd

  • cosmetic doll: 1x = 4 bd

Store Rework

Our store had a major UI redesign. It now features its own page for items on sale and recently added items, for quick and intuitive user experience. You can now also bulk buy offers in our store, being the maximum amount of items purchaseable at once 100 (not 100 purchases).

We had a few little fixes and features that compromise of: 

Being able to send gifts to other players;

Purchase history now showing quantity as well;

Fixed issues when transferring Blacktalon Tokens.


We now have a tutorial module to help new players to find their way throughout our game. It’s optional and it has specific trigger events, like specific levels, when you kill your first monster, when a raid happens, etc. It is also worth mentioning that, while not mandatory to do, it is extremely recommended to do so even if you are a veteran player, since it will yield out a nice reward upon completing it fully!

Client Changes

  • Soul scroll filters

  • Visual improvement in spellist

  • Now it is possible to see the total count for the selected milestone

  • New UI for dungeon window

  • Added ‘Informative Widgets’ (You can change the opacity in Options->Interface)

  • Changed some buff icons

  • Now is possible to disable wings floating animation

General Changes/Fixes

  • Added new dungeon for level 1350 at Retching Horror spawn

  • Removed toolbox from woodworking

  • Removed all bank NPC’s from the map

  • Now you gain promotion directly through daily reward chest

  • Equipment upgrader and rarity now has a pity system, the more you fail the more the base chance for success is increased

  • Roulette: After many complaints last season due to relic boxes in roulette, we decided to remove them because we realized that it was hurting the market for relics within the game

  • Fixed the damage reduction/increase of easy/hard quests

  • Changes in some parts of the map like, (mainland creature island, continent boss turtleneck, gaz'haragoth)

30 May 2023 (03:36) by Shaolin - Valentine's Day

Decorate your house following a Valentine's Day theme!

⦁ The screenshot can show either the entire screen or just the Tibia window;
⦁ Edited screenshots of any sort will not be accepted, i.e. DO NOT use editing programs;
⦁ The contestants can send multiple screenshots on their submission, but they must be from the same house. All the decorations on the pictures will be evaluated; 
⦁ The submitted material must be made exclusively for this contest;
⦁ Plagiarism WILL result in disqualification;
⦁ Prints with any type of insult or inappropriate content will be disqualified (along with whoever posted the photo);
⦁ You must write your character name, the server you play and the house’s name at the post’s title.

Screenshots descriptions must contain:

— A short explanation about the decoration;
— To be written in either portuguese or english, while not exceeding 800 characters.

Posts must be submitted inside the forum channel house-contest


1st Place: 300 USD Donation Package
2nd Place: 200 USD Donation Package
3rd Place: 150 USD Donation Package
4th Place: 100 USD Donation Package
5th Place: 50 USD Donation Package

The Contest starts on June 1st 20:00 UTC and ends in the server save of June 12th 2023. 

06 May 2023 (12:17) by Shaolin - Instanced Quests and More

Soul Scroll Changes

To open the soul imbuing window, go to the top menu and click on Others > Soul Imbuing

  • Soul scrolls are now linked to your character (not equipment)

  • Created a shop to buy soul scrolls using the currency Soul Fragment. These soul scrolls are bound to your character and can only be bought if you completed its bestiary

For legacy server: The soul scroll (and unlockers used) from your equipment will be transferred to your purse

Instanced Quests

Now you can do quests without being annoyed by unwanted intruders. 

• You will have to setup an instance for the desired quest

Instances can be either public or private.

 Public Instances can be viewed and joined by anyone without approval of the instance leader

 Private Instances can be viewed by anyone, but entering requires instance leader permission

 You do not need to organize a party beforehand. If the party was organized beforehand, then when party leader hits the Create button, everyone in the quest vicinity that’s in the party will be teleported inside

 If someone wishes to join a private instance, they must send a join request to the instance leader, which will decide if that player is allowed to join or not.

Quest Difficulties

You are now able to choose a quest difficulty.

Quests now have 3 difficulties: Easy, Normal and Hard.

 Easy difficulty applies a negative modifier to monster's health and damage, while also reducing rewards;

 Normal has no changes applied;

 Hard has an increase of all of the modifiers above.

Daily Boss

We had some changes to this system. Now it has selectable difficulties with scaling rewards accordingly, alongside the introduction of the Soul Fragments into it.

  • Each increasing difficulty will result in higher boss health, damage and loot rate, while also adding more loot to the drop table, including soul fragments as a guaranteed drop starting from difficulty 5.

  • Added a new daily boss *The pale worm* for players of level 1300 and more.

Raid Boss

  • Raid bosses will now spawn in a separated room, to enter it the players will need to enter the teleport located in the spawn

  • Normal Raid bosses now will spawn after 1 minute.


Traits are a new attribute that you can imbue to your equipment (Weapon/Shield/Helmet/Armor/Legs/Boots). You will require a Universal Trait Token or a specific trait token for the equipment set. The trait will be randomly assigned (type of trait and value) and you can only have one trait per equipment.

Onslaught: chance (onslaught%) to deal a fatal damage, increasing the damage by 60% (it can stack with critical damage)


Momentum: every 2 seconds you have a chance (momentum%) to reduce every attack spell cooldown by 2 seconds 


Siphon: Every 2 seconds you heal based on siphon % damage dealt in the last seconds (up to 20% of your health/mana percentage) 


Retribution: Every 6 seconds you deal damage around you based on damage received (retribution % in that time)


Safeguard: Your healing spells have a chance (safeguard%) to heal double


Class Changes

• Druid

 New level 200 spell “Spiritual shift”: Allows the druid to imbue their spirit with souls of nature, each one granting them a buff and a debuff. This spell is toggleable and can be deactivated. Possible souls:

Guardian Soul:

+20% armor rating

-20% damage dealt

Nature regen healing increased by 25%

Beast Soul:

+ 20% attackspeed

+ 20%  damage dealt

- 20% armor rating

Weapon attacks are now melee

Ent Soul:

Healing spells 25% increased effectiveness

-10% damage dealt

-10% armor rating

• Thief

 Cursed poison maximum stacks doubled from 6 to 12


Added a roulette for you to gamble away. Several prizes ranging from Soul Fragments to special cosmetics and relic boxes can be obtained.

How to obtain roulette coins:

 Store: 35 premium points for 1 coin and 290 points for bundle of 10

 New donations extra rewards

 In-game events

Client Changes

• General layout change.

 We have reworked some parts of the layout to bring a fresh and dynamic new experience for the players. 

Some of the changes are:

 Basic layout images changed

 Classic view changed to open view
New and more intuitive custom trade window

• New chat module. 

It is possible to move the chat window to wherever you want. You can hide it with “Ctrl+Enter” or Enable/Disable with “Shift+Enter” (It will fade in/out)

 Fixed Issues of windows not properly saving
Removed the “Second Inventory” window

• Bot changes:
You can now save and load bot configurations with any name of your choosing;

Server Save

From now on there will be a server save every day at 00:00 UTC time.

Story Line

Added instanced rooms for story line bosses.

Relocated story line Edrahil Boss Room from Elves quest to forest fury spawn.

Relocated story line missions from quest maps to normal hunting areas (you can check the quest log)

General Changes/Fixes

 Added multiple missing relics to be smeltable.
 Added all of the daily bosses charge to loyalty shop.
 Added an option to buy Guild Slots using premium points (Guild Management window)
 Added a new daily boss on high desert ‘The Pale Worm’
 Added lion bag on new daily boss ‘The Pale Worm’
 Changed normal/heroic aragorn's - summons will now reduce the casting time of its warning spell
 Changed the entrance of Secret Dungeon (Pits of Inferno) from Poi quest to serpent spawn cave.
 Changed the entrance of Secret Dungeon (Ancient Mummies) from Ruins of Nuur (crown set) to mummy 
 Changed the entrance of Secret Dungeon (Pirates) from Pirates Paradise quest (pirate voodoo doll) to    gryphon spawn.
 Changed the entrance of Tower arena from Waypoint to teleport at mainland temple.
 Increased cost to craft soul unlockers
 Increased level cap of mining, woodcutting, herbalist from 85 to 95 and fishing from 100 to 110.
 Increased the amount of speed that can roll on equipment
 Reduced Demon Oak wave time by half
 Reduced level requirement from metal set: 300 => 250.
 Reduced crafting skill required from Platinum tools and also iron, silver, gold, platinum ingots and bars.
 Replaced plate set reward from the evildoers quest with upgraders stones and a new mount.
 Replaced shimmer weapons from elves quest with a new relic.
 Fixed Daily Boss Crystal Warlord not giving energy and guild exp
 Fixed Cursed King mechanic.
 Fixed the armor value of the creatures Olaf and Snowman, they had the values ​​exchanged between them

01 September 2022 (21:50) by Shaolin - Season 3 Changes!

Third Season of Blacktalon is back September 2nd, 2022 (7pm UTC).
As we said previously, every donation point from season 1 and 2 will be given back. But to not inflate the market and make a better balance to the game, the store, blue diamonds and legacy points will be delivered in a schedule as the following:
Relic Fusion
If you find a particularly valuable relic, you can attempt a fusion which will, in result, improve the base stats of the desired relic if you succeed the procedure. You can access the relic fusion interface by going into the Others menu, at the top of your client, as shown in the image. Upon clicking it, the relic fusion interface will open.

To proceed with the fusion one must place three of the same relic and tier at the upper slots. In the bottom slots you will place up to three reagents that are used to increase your odds of successfully fusing relics, which will be better elaborated below. Reagents are not mandatory for this process, but bear in mind that the success chances are not so good without them. Once everything is in place, make sure you have enough to cover the gold cost, located at the bottom part of the fusion menu and then hit Fusion to start the process. An animation will play and you will then know if you have succeeded or not. If you fail, there is a chance that some of the materials used in the process will return, including relics.
Tower Arena
The tower arena is divided by floors, the next one being more difficult and more rewarding than the previous one. You can start the tower arena at anytime with no entry cost, however, if you want so, you can use a Tower Ticket that will be consumed in order to improve your rewards.
Bestiary is a system that allows players to have more information about a monster, such as how much experience it gives, how much health it has and its orb loot. You can find the bestiary menu through the Others menu, like shown in the image.
Waypoint System
The waypoints are a quality of life system that allows players to fast travel through different locations throughout BlackTalon. From normal locations, such as creature spawns, to specific places, such as the dungeon lobby, tower arena and daily bosses, players can access key places within the click of your mouse.
Spell Improvement
You can upgrade some of your spells and skills to further aid your progression against powerful beings and daring challenges throughout BlackTalon. The spell improvement system provides you with the possibility to make a spell better by increasing its effects.
Smelt a variety of equipments and crystals to get gold, resources or lower tiered crystals
You can now stream your character or watch what other players are doing via our cast system! Could be a challenging quest or a chill time with some fishing., you decide! Use the command !cast to either look for players who are streaming their gameplay or stream one yourself.
Daily Job tasks np (increased experience while doing them)
New world boosts
+100% bestiary kill counts for 1 hour
+100% task kill counts for 1 hour
+40% boss loot rate for 1 hour
All equipment essences removed from the game
Experience bonus from all source, excluding scrolls and stamina
General Changes/Fixes
Better walking (now you can stack with other players more easily)
Break System changed to "Smelter" (under "Others" menu)
Smelt a variety of equipments and crystals to get gold, resources or lower tiered crystals
Reduced drop chance of secret dungeon key (pits of inferno)
Now the daily bosses charge is only consumed after you defeat the boss (if you die, charge wont be consumed)
Complete rework of Soul Scroll bonuses (removed some 'useless' bonus and improved the scaling)
Increased upgrade rate3 ->4.5
"Achievements" renamed to "Milestones"
Changed the outfit reward from the story line mission to eliminate Arthoix (brotherhood => knight)
All cities will be open so players can buy houses. Spawns will be locked until you have enough level to enter them.
Dark Island task bosses rooms were removed and readded into a new main room, accessible through the NPC.
Skill tree changes:
Completely reworked skill tree
Each vocation will have different nodes and bonuses
Structured with 4 paths (with 2 being vocation exclusive and 2 common to all)
You can only obtain 1 "Big Nodes" from the same path.
Removed points gained from quests and "Milestones"
Because of the new fusion system, we reduced the base values of a lot of relics (they will be the same or better at tier 2)
Relic container reduced to 3 slots. You will be able to increase the slots through the game
Bonus balanced
Elite Creatures changed to be global instead of area separated
Hunting Ground will now be separated through areas instead of uniques
Reduced the level requeriment to craft Upgraders: T2: 10 => 1 / T3: 35 => 25 / T4: 75 => 50
Vocation Changes
Spell improvement for level 80 spells (only damage-wise)
Increased Health or Mana gain per level to promoted vocations by 15
Increased damage of "Cyclone" and "Hundred Blade" by 14%~
Increased "Magic Arrow" ticks by 1
Increased "Arrow Fury" targets by 1
Increased damage of "Carniphila Attack" and "Eternal Winter" by around 13%
"Nature Regen" base healing 5 =>3 & spell bonus 0.25 =>0.15
Reduced damage of energy missiles by13
Client Changes
Changed client layout
Improved bot casting speed, it will cast faster now
Option to hide obtained cosmetics at the store